---
description: Farming > Items
---

# Items

**List:** List of items added to filters.\
**Filters**\
&#x20;                     **- Potions**: In the list there will be only potions.\
&#x20;                     **- Snacks**: In the list there will be only snacks.\
**Item:** List of items in the inventory.\
**Refresh:** Refresh the list of items in the inventory.\
**Condition:**\
&#x20;                     **- Player HP above \[value]**\
&#x20;                     **- Player MP above \[value]**\
&#x20;                     **- Player HP less \[value]**\
&#x20;                     **- Player MP less \[value]**\
&#x20;                     **- Partner HP less \[value]**\
&#x20;                     **- Partner MP less \[value]**\
&#x20;                     **- Pet HP less \[value]**\
&#x20;                     **- Pet MP less \[value]**\
&#x20;                     **- Every \[value] seconds**\
**Value:** The value of the chosen condition\
**Delay:** The delay between item uses (left is the minimum value and right is the maximum)\
**Add item to list:** Adds the item with conditions and delays to the list.\
**Feed pet automatically** _<mark style="color:orange;">(self-descriptive)</mark>_\
**Auto revive after 1000 ms to 3000 ms** _<mark style="color:orange;">(self-descriptive)</mark>_\
**Make sound if character dies** _<mark style="color:orange;">(self-descriptive)</mark>_\
**Sit if HP < 0% to 100%** _<mark style="color:orange;">(self-descriptive)</mark>_\
**Sit if MP < 0% to 100%** _<mark style="color:orange;">(self-descriptive)</mark>_

{% hint style="info" %}
Left click on the list to show the menu
{% endhint %}

<figure><img src="https://3161337233-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FQ3gMnIKqBZr5a90rij4e%2Fuploads%2F1IeZgKxsplokLasGS0fi%2FFarming%20Items.png?alt=media&#x26;token=22fd8c1d-7f3d-4e81-91db-c0e42743168f" alt=""><figcaption><p>Farming > Items</p></figcaption></figure>
